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Everyone at Magnopus spends a lot of time exploring, tinkering, and forging. So when we find something useful, we like to share it if we can.
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Designing level blockouts for mixed reality experiences
#Blocktober is a month-long celebration of level design in video games. Designers share early blockouts of their work and deliver a peek into how games evolve from concept to final product. In this article, Senior Designer George Nerkowski approaches the topic through the lens of a Mixed Reality (MR) experience.