Insights and updates.

Everyone at Magnopus spends a lot of time exploring, tinkering, and forging. So when we find something useful, we like to share it if we can.

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Smarter Live Event Production Through The Use Of Digital Twins

Smarter live event production starts with smarter planning. Using OKO, our suite of digital twin tools, we orchestrated a groundbreaking cross-reality concert in Times Square—without a single live rehearsal. From previsualizing stage layouts to synchronizing 48 independent screens, OKO streamlined every aspect of production, enabling real-time collaboration and seamless execution. Read how our technology is transforming live events.

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Meet the Magnopians: Jo Murayama

Meet Jo Murayama, a visual artist at Magnopus. Learn how his journey from creating YouTube videos in junior high to becoming a VFX artist and filmmaker led him to craft immersive visual experiences at Magnopus. With a background in compositing, narrative filmmaking, and a love for blending art with technology, Jo brings bold ideas to life while drawing inspiration from his Japanese roots and Los Angeles upbringing.

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Meet the Magnopians: Sarah Hudson-Semple

Meet Sarah Hudson-Semple, a lead artist at Magnopus. Learn more about her journey from studying sculpture in Florence to leading virtual production projects, mentoring artists, and creating groundbreaking immersive experiences that blend art and technology.

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Meet The Magnopians: Jon Raftery

We sat down with Jon Raftery, one of our lead engineers who’s recently joined us to find out why he took a leap from the AAA games industry to escape “more of the same”.

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Meet the Magnopians: Eugenia Chung

This week, we chat with Eugenia Chung, a producer at Magnopus leading innovative projects like Fortnite Concert experiences. She shares insights on her role in creating groundbreaking digital stories, her passion for storytelling, and how she strives to make a cultural impact through immersive technology.

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Blending Pop Culture and Virtual Reality: Crafting Immersive Experiences in Meta Horizon

Drawing from our work on The Office World, this article explores how integrating beloved cultural references creates immersive, emotionally resonant virtual spaces. Learn how developers can balance accessibility and depth, craft interactive and replayable environments, and collaborate with IP owners to deliver authentic, engaging experiences that keep players coming back for more.

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Meet the Magnopians: Sian Adeoye

We sit down with Siân Adeoye, Product Manager at Magnopus, who tells us how her career path shifted from insurance to tech, fueled by a passion for creative problem-solving. Plus, she reveals her go-to karaoke anthem after a voice-losing performance in Japan!

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Meet the Magnopians: Roo MacNeill

We sit down with Roo MacNeill, Lead Artist at Magnopus, who shares how his passion for creativity began with a trial CD of Lightwave and evolved into a career in real-time projects. He tells us about the importance of team dynamics, embracing challenges, and how photography keeps his creativity alive. Plus, he reveals his unique survival strategy for a zombie apocalypse—winning over the undead with gourmet meals!

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Meet the Magnopians: Tunde Glover

We catch up with Tunde Glover, Lead Artist at Magnopus, to learn more about his pivot to XR after 20 years in the game industry and how if you ‘try hard, all the time’, you’ll get far in life!

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Meet the Magnopians: Daksh Sahni

We catch up with Senior Product Manager, Daksh Sahni, to hear more about his role in the Product team, how cultivating relationships with colleagues can have a lasting impact, and why human connection is so important.

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Meet the Magnopians: Chris Kinch

Chris Kinch is a Junior Artist at Magnopus, and has recently celebrated his 1 year anniversary at the company. We caught up with him to discover what attracted him to Magnopus in the first place, and hear more about his pivot from Psychology to Art. 

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Meet The Magnopians: Ian Villamor

We managed to sit down with Ian Villamor, Senior Cultural Ambassador at Magnopus, in between him hosting clients at the office, to chat to him about his career, the qualities needed to do his job, and his dream dinner party guests!

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Meet the Magnopians: Blair McLaughlin

This month we sit down with Blair McLaughlin, Project Manager at Magnopus, to discover what it takes to be a good PM, the most important lesson she’s learnt in her career, and how she accidentally landed a job at Disney!

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Meet The Magnopians: Ashley Bravo

This month’s Meet The Magnopians features Senior Producer Ashley Bravo, who tells us about the essential skills needed to be a producer, what attracted her to Magnopus, and the job she’d be doing in an alternate universe.

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Meet the Magnopians: Pam Peterson

In this instalment of Meet The Magnopians, we sit down with Pam Peterson, Program Manager at Magnopus. We learn all about Pam’s journey in the industry, her favourite project that she’s worked on so far, and also hear the three qualities she thinks are essential for anyone in her job role.

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We’re now an Unreal Engine Service Partner!

Over the years, Magnopus has worked hand-in-hand with the Epic team, using their tools and even helping them build more to empower creators and developers. Now, we’re proud to have been named an Unreal Engine Service Partner by Epic Games.

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